This section explains the steps taken during compilation of the Linux kernel and the output produced at each stage. The build process depends on the architecture so I would like to emphasize that we only consider building a Linux/x86 kernel.
When the user types 'make zImage' or 'make bzImage' the resulting bootable
kernel image is stored as
arch/i386/boot/zImage or
arch/i386/boot/bzImage respectively.
Here is how the image is built:
0x4000 bytes >= 512 + setup_sects * 512 + room for stack while running bootsector/setup
We will see later where this limitation comes from.
The upper limit on the bzImage size produced at this step is about 2.5M for booting with LILO and 0xFFFF paragraphs (0xFFFF0 = 1048560 bytes) for booting raw image, e.g. from floppy disk or CD-ROM (El-Torito emulation mode).
Note, that tools/build validates the size of the boot sector, of the kernel image and lower bound on the size of setup but not the upper bound of setup so it is easy to build a broken kernel by adding some large ".space" at the end of setup.S.
The boot process details are architecture-specific so we shall focus our attention on the IBM PC/IA32 architecture. Due to old design and backward compatibility, the PC firmware boots the operating system in an old-fashioned manner. This process can be separated into the following six logical stages:
The bootsector used to boot Linux kernel could be either:
We consider here the Linux bootsector in detail. The first few lines initialize the convenience macros to be used for segment values:
29 SETUPSECS = 4 /* default nr of setup-sectors */
30 BOOTSEG = 0x07C0 /* original address of boot-sector */
31 INITSEG = DEF_INITSEG /* we move boot here - out of the way */
32 SETUPSEG = DEF_SETUPSEG /* setup starts here */
33 SYSSEG = DEF_SYSSEG /* system loaded at 0x10000 (65536) */
34 SYSSIZE = DEF_SYSSIZE /* system size: # of 16-byte clicks */
(the numbers on the left are the line numbers of bootsect.S file)
The values of DEF_INITSEG, DEF_SETUPSEG, DEF_SYSSEG, DEF_SYSSIZE are taken
from include/asm/boot.h:
/* Don't touch these, unless you really know what you're doing. */
#define DEF_INITSEG 0x9000
#define DEF_SYSSEG 0x1000
#define DEF_SETUPSEG 0x9020
#define DEF_SYSSIZE 0x7F00
Now, let us consider the actual code of bootsect.S:
54 movw $BOOTSEG, %ax
55 movw %ax, %ds
56 movw $INITSEG, %ax
57 movw %ax, %es
58 movw $256, %cx
59 subw %si, %si
60 subw %di, %di
61 cld
62 rep
63 movsw
64 ljmp $INITSEG, $go
65 # bde - changed 0xff00 to 0x4000 to use debugger at 0x6400 up (bde). We
66 # wouldn't have to worry about this if we checked the top of memory. Also
67 # my BIOS can be configured to put the wini drive tables in high memory
68 # instead of in the vector table. The old stack might have clobbered the
69 # drive table.
70 go: movw $0x4000-12, %di # 0x4000 is an arbitrary value >=
71 # length of bootsect + length of
72 # setup + room for stack;
73 # 12 is disk parm size.
74 movw %ax, %ds # ax and es already contain INITSEG
75 movw %ax, %ss
76 movw %di, %sp # put stack at INITSEG:0x4000-12.
The lines 54-63 move the bootsector code from address 0x7C00 to 0x90000. This is achieved by:
The reason this code does not use "rep movsd" is intentional (hint - .code16).
The line 64 jumps to the label "go:" in the newly made copy of the bootsector, i.e. in the segment 0x9000. This and the following three instructions (lines 64-76) prepare the stack at $INITSEG:0x4000-12, i.e. %ss = $INITSEG (0x9000) and %sp = 0x3FEE (0x4000-12). This is where the limit on setup size comes from that we mentioned earlier (see Building the Linux Kernel Image).
The lines 77-103 patch the disk parameter table for the first disk to allow multi-sector reads:
77 # Many BIOS's default disk parameter tables will not recognize
78 # multi-sector reads beyond the maximum sector number specified
79 # in the default diskette parameter tables - this may mean 7
80 # sectors in some cases.
81 #
82 # Since single sector reads are slow and out of the question,
83 # we must take care of this by creating new parameter tables
84 # (for the first disk) in RAM. We will set the maximum sector
85 # count to 36 - the most we will encounter on an ED 2.88.
86 #
87 # High doesn't hurt. Low does.
88 #
89 # Segments are as follows: ds = es = ss = cs - INITSEG, fs = 0,
90 # and gs is unused.
91 movw %cx, %fs # set fs to 0
92 movw $0x78, %bx # fs:bx is parameter table address
93 pushw %ds
94 ldsw %fs:(%bx), %si # ds:si is source
95 movb $6, %cl # copy 12 bytes
96 pushw %di # di = 0x4000-12.
97 rep # don't need cld -> done on line 66
98 movsw
99 popw %di
100 popw %ds
101 movb $36, 0x4(%di) # patch sector count
102 movw %di, %fs:(%bx)
103 movw %es, %fs:2(%bx)
The floppy disk controller is reset using BIOS service int 0x13 function 0 "reset FDC" and setup sectors are loaded immediately after the bootsector, i.e. at physical address 0x90200 ($INITSEG:0x200), again using BIOS service int 0x13, function 2 "read sector(s)". This happens during lines 107-124:
107 load_setup:
108 xorb %ah, %ah # reset FDC
109 xorb %dl, %dl
110 int $0x13
111 xorw %dx, %dx # drive 0, head 0
112 movb $0x02, %cl # sector 2, track 0
113 movw $0x0200, %bx # address = 512, in INITSEG
114 movb $0x02, %ah # service 2, "read sector(s)"
115 movb setup_sects, %al # (assume all on head 0, track 0)
116 int $0x13 # read it
117 jnc ok_load_setup # ok - continue
118 pushw %ax # dump error code
119 call print_nl
120 movw %sp, %bp
121 call print_hex
122 popw %ax
123 jmp load_setup
124 ok_load_setup:
If loading failed for some reason (bad floppy or someone pulled the diskette
out during the operation) then we dump error code and retry in an endless
loop.
The only way to get out of it is to reboot the machine, unless retry succeeds
but usually it doesn't (if something is wrong it will only get worse).
If loading setup_sects sectors of setup code succeeded we jump to label "ok_load_setup:"
Then we proceed to load the compressed kernel image at physical address 0x10000. This is done to preserve the firmware data areas in low memory (0-64K). After the kernel is loaded we jump to $SETUPSEG:0 (arch/i386/boot/setup.S). Once the data is no longer needed (e.g. no more calls to BIOS) it is overwritten by moving the entire (compressed) kernel image from 0x10000 to 0x1000 (physical addresses, of course). This is done by setup.S which sets things up for protected mode and jumps to 0x1000 which is the head of the compressed kernel, i.e. arch/386/boot/compressed/{head.S,misc.c}. This sets up stack and calls decompress_kernel() which uncompresses the kernel to address 0x100000 and jumps to it.
Note that the old bootloaders (old versions of LILO) could only load the first 4 sectors of setup so there is code in setup to load the rest of itself if needed. Also, the code in setup has to take care of various combinations of loader type/version vs zImage/bzImage and is therefore highly complex.
Let us examine the kludge in the bootsector code that allows to load a big kernel, known also as "bzImage". The setup sectors are loaded as usual at 0x90200 but the kernel is loaded 64K chunk at a time using a special helper routine that calls BIOS to move data from low to high memory. This helper routine is referred to by bootsect_kludge in bootsect.S and is defined as bootsect_helper in setup.S. The bootsect_kludge label in setup.S contains the value of setup segment and the offset of bootsect_helper code in it so that bootsector can use lcall instruction to jump to it (inter-segment jump). The reason why it is in setup.S is simply because there is no more space left in bootsect.S (which is strictly not true - there are approx 4 spare bytes and at least 1 spare byte in bootsect.S but that is not enough, obviously). This routine uses BIOS service int 0x15 (ax=0x8700) to move to high memory and resets %es to always point to 0x10000 so that the code in bootsect.S doesn't run out of low memory when copying data from disk.
There are several advantages in using a specialized bootloader (LILO) over a bare bones Linux bootsector:
The last thing LILO does is to jump to setup.S and things proceed as normal.
By "high-level initialisation" we consider anything which is not directly related to bootstrap, even though parts of the code to perform this are written in asm, namely arch/i386/kernel/head.S which is the head of the uncompressed kernel. The following steps are performed:
The init/main.c:start_kernel() is written in C and does the following:
Important thing to note here that the init() kernel thread calls do_basic_setup() which in turn calls do_initcalls() which goes through the list of functions registered by means of __initcall or module_init() macros and invokes them. These functions either do not depend on each other or their dependencies have been manually fixed by the link order in the Makefiles. This means that depending on the position of directories in the trees and the structure of the Makefiles the order initialisation functions are invoked can change. Sometimes, this is important because you can imagine two subsystems A and B with B depending on some initialisation done by A. If A is compiled statically and B is a module then B's entry point is guaranteed to be invoked after A prepared all the necessary environment. If A is a module, then B is also necessarily a module so there are no problems. But what if both A and B are statically linked into the kernel? The order they are invoked depends on the relative entry point offsets in the ".initcall.init" ELF section of the kernel image. Rogier Wolff proposed to introduce the hierarchical "priority" infrastructure whereby modules could let the linker know in what (relative) order they should be linked but so far there are no patches available that implement this in a sufficiently elegant manner to be acceptable into the kernel. Therefore - make sure your link order is correct, if, in the example above, A and B work fine when compiled statically once they will work always provided they are listed sequentially in the same Makefile. If they don't work change the order their object files are listed.
Another thing worthy of note is Linux's ability to execute "alternative init program" by means of passing "init=" boot commandline. This is useful for recovering from accidentally overwritten "/sbin/init" or debugging the initialisation (rc) scripts and /etc/inittab by hand, executing them one at a time.
On SMP, the BP goes through the normal sequence of bootsector, setup etc until it reaches the start_kernel() and then on to smp_init() and especially src/i386/kernel/smpboot.c:smp_boot_cpus(). The smp_boot_cpus() goes in a loop for each apicid (until NR_CPUS) and calls do_boot_cpu() on it. What do_boot_cpu() does is create (i.e. fork_by_hand) an idle task for the target cpu and writes in well-known locations defined by the Intel MP spec (0x467/0x469) the eip of trampoline code found in trampoline.S. Then it generates STARTUP IPI to the target cpu which makes this AP execute the code in trampoline.S.
The boot CPU creates a copy of trampoline code for each CPU in the low memory. The AP code writes a magic number in its own code which is verified by the BP to make sure that AP is executing the trampoline code. The requirement that trampoline code must be in low memory is enforced by the Intel MP specification.
The trampoline code simply sets %bx register to 1, enters protected mode and jumps to startup_32 which is the main entry to arch/i386/kernel/head.S.
Now, the AP starts executing head.S and discovering that it is not a BP, it skips the code that clears BSS and then enters initialise_secondary() which just enters the idle task for this CPU - recall that init_tasks[cpu] was already initialised by BP executing do_boot_cpu(cpu).
Note, that init_task can be shared but each idle thread must have its own TSS so init_tss[NR_CPUS] is an array.
When the operating system initialises itself most of the code and data structures are never needed again. Most operating systems (BSD, FreeBSD etc.) cannot dispose of this unneeded information thus wasting the precious physical kernel memory. The excuse they use (see McKusick's 4.4BSD book) is that "the relevant code is spread around various subsystems and so it is not feasible to free it". Linux, of course, cannot use such excuses because under Linux "if something is possible in principle, then it is already implemented or somebody is working on it".
So, as I said earlier, Linux kernel can only be compiled as ELF binary and now we find out the reason (or one of the reasons) for that. The reason related to throwing away initialisation code/data is that Linux provides two macros to be used:
These evaluate to gcc attribute specificators (also known as "gcc magic") as defined in include/linux/init.h:
#ifndef MODULE
#define __init __attribute__ ((__section__ (".text.init")))
#define __initdata __attribute__ ((__section__ (".data.init")))
#else
#define __init
#define __initdata
#endif
What this means is that if the code is compiled statically into the kernel (i.e. MODULE is not defined) then it is placed in the special ELF section ".text.init" which is declared in the linker map in arch/i386/vmlinux.lds. Otherwise (i.e. if it is a module) the macros evaluate to nothing.
What happens during boot is that the "init" kernel thread (function init/main.c:init()) calls the arch-specific function free_initmem() which frees all the pages between addresses __init_begin and __init_end.
On a typical system (my workstation), this results in freeing about 260K of memory.
The functions registered via module_init() are placed in ".initcall.init" which is also freed in the static case. The current trend in Linux, when designing a subsystem (not necessarily a module) is to provide init/exit entry points from the early stages of design so that in the future the subsystem in question can be modularized if needed. Example of this is pipefs, see fs/pipe.c. Even if subsystem will never become a module, e.g. bdflush (see fs/buffer.c) it is still nice and tidy to use module_init() macro against its initialisation function, provided it does not matter when exactly is the function called.
There are two more macros which which work very similar, called __exit and __exitdata but they are more directly connected to the module support and therefore will be explained in a later section.
Let us recall what happens to the commandline passed to kernel during boot.
So, how do we write code that processes boot commandline? We use __setup() macro defined in include/linux/init.h:
/*
* Used for kernel command line parameter setup
*/
struct kernel_param {
const char *str;
int (*setup_func)(char *);
};
extern struct kernel_param __setup_start, __setup_end;
#ifndef MODULE
#define __setup(str, fn) \
static char __setup_str_##fn[] __initdata = str; \
static struct kernel_param __setup_##fn __initsetup = \
{ __setup_str_##fn, fn }
#else
#define __setup(str,func) /* nothing */
endif
So, you would typically use it in your code like this (taken from code of real driver, BusLogic HBA drivers/scsi/BusLogic.c):
static int __init
BusLogic_Setup(char *str)
{
int ints[3];
(void)get_options(str, ARRAY_SIZE(ints), ints);
if (ints[0] != 0) {
BusLogic_Error("BusLogic: Obsolete Command Line Entry "
"Format Ignored\n", NULL);
return 0;
}
if (str == NULL || *str == '\0')
return 0;
return BusLogic_ParseDriverOptions(str);
}
__setup("BusLogic=", BusLogic_Setup);
Note, that for modules __setup() does nothing so the code that wishes to process boot commandline and can be either a module or statically linked must invoke its parsing function manually in the module initialisation routine "manually". This also means that it is possible to write code that processes parameters when compiled as a module but not when it is static or vice versa.